[HEADER(is_tutorial=true, is_skippable=false)] 要塞教学b2 [Battle.lockFunction(mask="PAUSE_BUTTON_INTERACT")] [Battle.lockFunction(mask="CARD_LIST")] [CooperateBattle.CameraFocusTo(offsetX=16, offsetY=4, scale=1.2, time=1.5)] [Battle.Delay(time=4)] [Battle.pause] [Tutorial(dialogHead="$avatar_melan")]下一波进攻要来了......大家小心! [Tutorial(dialogHead="$avatar_stward")]我们的场地设施可以发挥作用了! [CooperateBattle.CameraFocusTo(offsetX=16, offsetY=4, scale=0.6, time=0.5)] [Delay(time=0.5)] [Tutorial(focusX=160, focusY=120, focusWidth=240, focusHeight=240, anchor="Center", \ animStyle="Highlight", focusStyle="HighlightCircle", black=0.5, \ protectTime=0.5, dialogHead="$avatar_adnach", dialogX="$f_lower_dialog_pos_x", dialogY="$f_lower_dialog_pos_y")] \ 等等,这两名敌方选手为什么直奔场地下方的后勤站? [Tutorial(dialogHead="$avatar_stward")]敌方的【铁头前锋】和【长臂投手】会破坏我们的场地设施。 [Tutorial(dialogHead="$avatar_stward")]看起来,他们的注意力完全被场地下方的后勤站吸引了。 [Tutorial(dialogHead="$avatar_melan")]在之后的堡垒守御比赛中,还是多注意下他们的行动比较好。 [CooperateBattle.CameraFocusTo(offsetX=8, offsetY=4, scale=1, time=1.5)] [Delay(time=1)] [Battle.unlockFunction(mask="PAUSE_BUTTON_INTERACT")] [Battle.unlockFunction(mask="CARD_LIST")]